The beginning of the adventure starts at the Kingdom of Ishmag, the country that has control towards most of the land. As the party reports its findings toward the court, and the option to explore the dungeon's new locations and visit a nearby village will pop up.

The interactions take in the form of choosing the area to be visited, talking with the characters which would oftentimes lead to quests, moral choices, buying and restocking items and recruiting adventurers from the training school.

All items (23)

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