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Gaia
Gaia.png
Background
Description: Gaia Giant Level: 45
Race: Giant Gender: Male
Age: - Alignment: -
Status Healthy Location: Ishmag Underground Sanctum

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Stats and Gains
HP: 1800/1800 AC: -6
STR: 39 INT: 15
PIETY: 14 VIT 29
AGI: 25 LUCK 15
EP: 200880 GP: 1493

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Battle Abilities
Action: 4 Weapon Break: --
Break: -- Range Infinite: --
Escape: -- Reinforce: --
Status Recovery Rate: 35.0% Turn Recovery: 359HP

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Automatic Effects
Drunken Fist Swift Attack
Vigilance Physical Attack Power UP+1 11.2%
Cruelty Glutton for Punishment
King's Proof Empty Slot

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Resist
Spell-resist
Mage: 15% Cleric: 15%
Alchemy 15% Summon: 99%
Attack-att Defense-att
Fire: 5% Fire: 50%
Water: 5% Water: 50%
Thunder: 5% Thunder: 50%
Holy: 80% Holy: 50%
Dark: 80% Dark: 50%

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Double-Strike Configuration
Main Sub
Chimeric: = Chimeric: =
Undead: = Undead: =
Elemental: = Elemental: =
Insect: = Insect: =
Animal: = Animal: =
Mythical: = Mythical: =
Ghost: = Ghost: =
Devil: = Devil: =
Dragon: = Dragon: =
Fighter: = Fighter: =
Mage: = Mage: = =
Cleric: = Cleric: =
Thief: = Thief: =
Beast: = Beast: =
Giant: = Giant: =
God: = God: =

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Special Move/Resistance %
Main Sub Resist
Sleep: 0.0 Sleep: 0.0 Sleep: 30.0
Poison: 0.0 Poison: 0.0 Poison: 30.0
Paralysis: 0.0 Paralysis: 0.0 Paralysis: 30.0
Silence: 0.0 Silence: 0.0 Silence: 25.0
Confusion: 0.0 Confusion: 0.0 Confusion: 30.0
Charm: 0.0 Charm: 0.0 Charm: 30.0
Petrify: 0.0 Petrify: 30.0 Petrify: 0.0
Beheaded: 0.0 Beheaded: 0.0 Beheaded: 99.0
Drain: 0.0 Drain: 0.0 Drain: 70.0

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Spells
None None None None
None None None None
None None None None
None -- -- --

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Equipment
Main: E Chancellor's Staff Sub: E Pope's Mace
Head: Empty Slot Body: Empty Slot
Hand: Empty Slot Leg: Empty Slot
Acc-1: Empty Slot Acc-2: Empty Slot

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

Portrait
Gaia Portrait.png
Items
Potion 1 Sun Herb 1
Mystery Herb 1 Empty Slot
Empty Slot Empty Slot
Empty Slot Empty Slot
Empty Slot Empty Slot

A fiend appearing in the Ishmag Underground Sanctum, his attacks are chained, heavy and swift, having the ability to kill a party member due to its consistent damage four times in a row, and dual wielding.

He heals 359 HP per turn, each hit having him joyfully tremble in pain. He has fifty elemental defense attributes in all elements, giving him an edge over defense with his already fifteen percent spell resistance over taking in spells and close-up attacks.

He has ninety-nine percent resistance over beheading, seventy over being level drained and decent resistances over everything else. Coupled with drunken fist, inflicting silence can be the end of the party.

Eighty percent damage attribute over holy and dark is one distinct advantage over its weaknesses. Gaia is able to hit all races equally.

Defeating him will earn a dark seal from a blue orb.

Due ninety-nine summon resistance rate, it is extremely difficult to recruit him.

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